Gurps weapon stats
WebCharacters in GURPS have four basic attributes : Strength (ST): A measure of the character's physical power and bulk, ability to lift, carry, and do damage Dexterity (DX): A measure of the character's physical agility, coordination, and manual dexterity Intelligence (IQ): A measure of the character's mental capacity, acuity and sense of the world WebA free GURPS mobile Utility. Toggle navigation . GURPS Calculator ... 16 Thrown Weapon (Spear): 16 Fast-Draw (any): 15 Boxing: 14 Wrestling: 14 Knife: 14 Tech Level: 3 DR …
Gurps weapon stats
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WebDec 9, 2003 · Dec 9, 2003. #1. The information I've been able to glean from GURPS Traveller books such as Ground Forces and Star Mercs suggests that the only uses for laser rifles are zero-g combat and as combination target-designation/ emergy weapons for forward observers. Everyone else uses ACRs, Gauss rifles, or plasma/fusion weapons. WebThe Melee Weapon statistics are one of the oldest parts of the GURPS rules, descending from Man to Man. An extensive set appear in GURPS Basic Set. They were expanded in …
WebSep 16, 2010 · Characters in GURPS have four stats: Strength (ST) A measure of the character's raw muscle power. ... For instance, if the damage of a weapon says "3d+2" … Webfor the book see High-Tech: Weapon Tables There are two types of Weapon Tables - one for Melee Weapons and another for Ranged Weapons. Damage for muscle powered …
WebMay 3, 2024 · The best source of these is the Scaling Weapons and Armor section found in GURPS Low-Tech Companion 2: Weapons and Warriors. GURPS Dungeon Fantasy uses a limited subset of those in DF1 and 3. ... The final stats are: Damage sw+2 cut or sw+2 imp or thr+2 imp; Reach C; Parry 0U or 0; Cost $150; Weight 1.25kg (2.5 lbs); ST 6++. Note … WebThe basic GURPS4 game data. Weapon type, Accuracy, gun weight and ammo weight, rate of fire, magazine and reloading time, minimum Strength, Bulk, recoil, prices and LC. …
WebIn 256 meticulously researched pages, GURPS High-Tech gives descriptions and stats for hundreds of kinds of historical weapons and personal armor, vehicles from the stagecoach to modern helicopters, and much more. GURPS High-Tech also has the gear and gadgets characters need. Communication, from early telegraphs to modern computers; tools of ...
WebGURPS defines it as "a sword manageable enough to wield one-handed but with a grip long enough for two." [5] Longsword: a two handed sword generally in the 33 to 43 inches range and weighing between 2 to 3 … hire a hubby bathursthomes for sale in theodore alabama areaWebIn 1986, Steve Jackson Games released the first edition of the GURPS Basic Set. Although the system has roots in Jackson's Melee, Wizard, and The Fantasy Trip, GURPS was developed in direct response to Hero Games' Champions: The Super Roleplaying Game (the original Point Buy game). The name comes from both Steve Jackson's description of … homes for sale in the palisades lake wylieWebDFRPG and GURPS Low-Tech offer three shared sling weapons: the basic one-handed sling that fires small stones/bullets, the two-handed staff sling that fires small stones/bullets, and the two-handed heavy sling that fires large (1-lb.) rocks. DFRPG left me with one initial question: Is the heavy sling also meant for hurling potions and acids and ... homes for sale in the obx ncWebGurps High Tech has a VERY long list of weapons with stats. From it, I found another .300 rifle TR7 FN BAR Magnum, .300 WM Dmg: 8d+1 pi Acc: 5 hire a hubby bayviewWebWeapon choice might too. With some weapons, it gets a little trickier. Take swinging a Halberd (sw+5 Cut) and you will learn GURPS math. That's 1d+5 cut for ST10, 1d+7 for … hire a hubby bayswaterWebApr 21, 2006 · Third quesiton, shoudl there also be Gang-specific templates, or shoudl they all start at the same base stats, as in Necromunda, and only be different once they get XP? Last edited by Maz; 03-21-2006 at 04:01 AM. 03-21-2006, 04:14 AM ... I think I recommended it in the Powered by GURPS thread. Convert all weapons to Innate … hire a hubby blacktown